#ifndef LINE_LXQ_HPP
#define LINE_LXQ_HPP

#include <SFML/Graphics/VertexArray.hpp>
#include <SFML/System/Vector2.hpp>

#include <vector>

using namespace sf;

std::vector<float> interpolate(double i0, double i1, double d0, double d1);

std::vector<Vector2f> createLine(sf::Vector2f p0, sf::Vector2f p1);

#endif // LINE_LXQ_HPP